We have been working on various projects ranging from tools for Landscape Architecture purposes to VR experiences.
HELSINKI CROWN BRIDGES
In the ongoing Helsinki Crown Bridges project the Building Information Model is made compatible on the Unity game engine. The newest revisions are assessed on a web browser or with a VR headset.
VANTAA – MYYRMÄKI SQUARE
A new viable public space, whis is modeled and showcased in Unity, is planned taking advantage of modern technology. Landscape architects are co-designing the look and feel together with the city of Vantaa municipality officials and residents of Myyrmäki.
HYVINKÄÄ BUS SIMULATION
The planned new commuter bus terminal at the heart of Hyvinkää has been modeled in Unity. Arriving and departing commuter buses, people flow, and the changing surroundings are simulated in order to visually grasp the change to area.
CENTER OF TAMPERE
The future city center of Tampere has been modeled to illustrate the change of the market square, its surroundings and the new tram line going through Hämeenkatu. The model has been used to gather inputs in workshops from local municipality officials and residents.